BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
|Tags||Games/Entertainment Simulation Communications Chat Arcade First Person Shooters Real Time Strategy|
|Operating Systems||Windows POSIX BSD FreeBSD IRIX Linux Solaris Mac OS X BeOS Unix|
|Translations||Czech Danish German Dutch French Italian Portuguese Spanish Swedish|
Release Notes: This release adds -tkannounce to announce tk on the admin channel. It adds plugins for serverControl, keepaway, koth, timedctf, teamflagreset, wwzones, and flagstay. It adds APIs for resetting bzdb, getting player pause state, reload bans and other files, shot ends, moving a flag, and exposing lag, jitter, and packet loss. There are many bugfixes and other enhancements.
Release Notes: The major new features in this release included support for vastly more complex worlds, physics drivers, graphics improvements, weather (rain, snow, frogs), tank treads and tracks, animations, record and playback, new flags, new commands, optimizations, and much more. Also added were a central registration system, global ban list support, network, new cheat preventions, and network optimizations.
Release Notes: Admin, bot, and DNS bugfixes.
No changes have been submitted for this release.
Release Notes: This version breaks compatibility with all older releases. Vote based kicking was added. Game parameters like gravity and world size are now tunable. Smarter bots were implemented. World weapons, a bzadmin text client, autopilot, a rabbit game style, single port networking, and new flags were added.