Crystal Space is a free and portable 3D engine written in C++. It supports a large number of 3D features.
|Tags||Games/Entertainment First Person Shooters Real Time Strategy Role-Playing multimedia Graphics 3D Rendering|
|Operating Systems||Mac OS X Windows POSIX|
Release Notes: A "lighter2" tool was added for lightmapping. A decal manager was added. The terrain plugin was improved. A tool to generate terrain basemaps was added. The threading API was improved. Lots of improvements were made to the Python bindings. Lots of internal changes were made. Various documentation updates, bugfixes, and optimizations were made.
Release Notes: Various smaller fixes.
Release Notes: Compared to the lastest rc2 release, nothing much has changed.
Release Notes: This release fixes engine crashes related to portals, problems in genmeshify (to handle libraries better), and an issue with OpenGL rendering to textures. Software animation skinning for gmeshanim now works better.
Release Notes: Various smaller bugs were fixed (compared to 1.0pre2). A few corruption issues on Intel Graphics and nVidia cards were fixed. Memory corruption in the shader system was fixed. A collision detection bug with terrain was fixed.