Projects / Empire Server / Releases

All releases of Empire Server

  •  26 Oct 2013 19:57
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    Release Notes: A number of minor bugfixes.

    •  27 Jul 2012 22:21
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      Release Notes: This release fixes "navigate" and "march" so they don't wipe out concurrent updates, fixes buffer overruns in fairland, makes server shutdown wait for player threads to reach a safe state, fixes various stack smashes, and adds various tweaks to gaming rules.

      •  20 Mar 2012 20:06
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        Release Notes: This release plugs a few minor memory and file descriptor leaks. Code cleanup. Info page and manual page fixes. Gameplay fixes.

        •  07 Oct 2011 22:37
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          Release Notes: Numerous bugfixes.

          •  06 Jul 2008 06:02
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            Release Notes: Potential buffer overruns were fixed. Potential leakage of PRNG seed was fixed. Numerous minor bugs were fixed. Documentation updates were done.

            •  13 Jan 2008 07:51
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              Release Notes: Numerous major bugs were fixed.

              •  20 Sep 2007 00:59
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                Release Notes: This release fixes player-abusable bugs. The update schedule control system has been replaced.

                •  04 Feb 2007 11:16
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                  Release Notes: Player-abusable bugs were fixed.

                  •  05 Aug 2006 06:58
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                    Release Notes: Several major bugs that could crash the game engine were fixed. Minor modifications were made to the gameplay rules. There were also minor extensions to movement and mapping commands. Configuration tables are now customizable. The ability to disable commands was added and the logging facility was extended.

                    •  01 Jun 2006 07:48
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                      Release Notes: This version added customizable unit tables, xdump (a new comprehensive dump facility for clients), support for IPv6, and a new build process. Additional player-visible changes include better information on game configuration and a more useful country command. Additional deity-visible changes include improved origin and nation commands. There were many bugfixes, including several security holes and a number of game-abusable bugs.

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