Globulation is an innovative high quality real-time strategy which minimizes micro-management by automatically assigning tasks to the units. The player has to choose the number of units they want for the different tasks, and the units will do their best to satisfy the requests. This allows the player to manage more units and to focus on the strategy.
|Tags||Games/Entertainment Real Time Strategy|
|Operating Systems||Unix POSIX Windows BeOS Mac OS X|
|Translations||French English German|
Release Notes: Many new features were added in offline and online game play, including a priority system and map downloader/rating system.
Release Notes: This release features major stability improvements, mainly to network gaming. Many other changes were made throughout the game, and many bugs were fixed.
Release Notes: Major improvements were made to network gaming. Many bugs were fixed. A few new features were added.
Release Notes: Lots of bugs were fixed. The Core and YOG engines were majorly rewritten. Stability and speed were increased. The build system was switched from automake to scons. The license was changed from GPL v2 to GPL v3.
Release Notes: This release fixes some bugs that crashed the game, and made it hard to play. It will hopefully be the last release before a major rewrite takes place.