libv3d opens and saves V3D format from data or file into memory in terms of V3D model structures. It comes with OpenGL interpretation support and other V3D format accessing/editing facilities. The API is fully documented, and comes with V3D manual pages and a libv3d demo program.
|Tags||Games/Entertainment Simulation multimedia Graphics 3D Modeling 3D Rendering Software Development Libraries|
Release Notes: Corrections were made to the V3D api manual pages, new 'fast' texture loading functions have been added to the API, and several bugs have been patched in the v3d to GL conversion routines.
Release Notes: The internal texture routines were optimized and V3DTextureLoadFromFile2DPreempt(), a new texture loading function, was added.
Release Notes: Fixes for problems with detecting libGLU in the configure script, and other typos and prototype errors in the V3D API manual pages.
Release Notes: There are corrections to libv3d function prototypes in its devel header files. libv3d is now released under the LGPL. A new Vertex users/devel mailing list for libv3d support has been opened.
No changes have been submitted for this release.