Projects / Luola / Releases

All releases of Luola

  •  05 Feb 2006 16:31
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    Release Notes: A new unified physics engine was implemented. Most of the game engine code was rewritten.

    •  20 Dec 2005 19:48
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      Release Notes: The menu code was rewritten. Any number of joypads can now be used. Level and weapon selection screens were rewritten. Support for binary level configuration file format was removed. Many smaller bugfixes and code cleanups were made.

      •  23 Oct 2005 14:20
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        Release Notes: Pressing joypad buttons in menus no longer toggles fullscreen mode. A critical hit to a special weapon now deactivates the weapon properly. Several small bugs were fixed. Video modes other than 640x480 are now supported. A new level scaling method was implemented. The level file format was changed slightly.

        •  14 Aug 2005 16:09
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          Release Notes: Player messages and bat attacks were drawn incorrectly in half-screen mode. A bug that could crash luola when loading a level was fixed. Base regeneration was improved. A level importer tool was added.

          •  27 Jul 2005 21:43
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            Release Notes: A "big bullet" mode was added. Player screens can now be larger than quarter screen. The screen now fades out when a player dies. A penalty was added to EMP. A scrolling bug in the level selection screen was fixed. Several endian-related bugs were fixed. Toggling between fullscreen and windowed mode now works on other platforms than X. The configuration file parser no longer crashes on invalid input. A player counting bug was fixed.

            •  10 Apr 2005 14:50
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              Release Notes: Base terrain that is dissolved by acid now regenerates properly. Better sound effects were added. The bundled font was changed. Improvements were made to SFont text rendering. Ships no longer get stuck inside regenerating bases.

              •  15 Jan 2005 22:27
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                Release Notes: All levels now require a configuration file. The level palette format was changed. A new playmode was added. Base regeneration was implemented. Small bugfixes and improvements were made.

                •  01 Jan 2005 17:40
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                  Release Notes: Several bugs that could crash the game were fixed. A compilation error which occurred when sounds were enabled was fixed. Missing level options were implemented. Some playability improvements were made.

                  •  27 Dec 2004 02:44
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                    Release Notes: Some serious playability related bugs that were introduced in previous versions were fixed. Improvements were made to gun turrets. Game speed is now 30 FPS. Ships, projectiles, and pilots now use floating point numbers for their coordinates.

                    •  18 Dec 2004 14:49
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                      Release Notes: Luola no longer crashes on startup if files are missing. PNG files are now recognized properly when loading levels. Ship recall has been fixed.

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