MfGames.Node is an I/O abstraction layer that creates a consistent interface for DotNET filesystem interfaces along with the internal contents of zip files. It contains a DOM implementation that allows some XML files to be treated as filesystem objects. A major feature is the OverlayProvider, which allows one filesystem to be "mounted" (like Unix) to a node in any of the providers, or even layered on top of another, enabling the consolidation of multiple directories to a single location.
|Tags||Software Development Libraries|
|Operating Systems||Windows POSIX Linux|
Release Notes: This release corrects some bugs with file lengths in Zip files and adds some additional constructors and useful methods. It has been brought into sync with MfGames.Utility changes.
No changes have been submitted for this release.