Projects / MfGames.Node

MfGames.Node

MfGames.Node is an I/O abstraction layer that creates a consistent interface for DotNET filesystem interfaces along with the internal contents of zip files. It contains a DOM implementation that allows some XML files to be treated as filesystem objects. A major feature is the OverlayProvider, which allows one filesystem to be "mounted" (like Unix) to a node in any of the providers, or even layered on top of another, enabling the consolidation of multiple directories to a single location.

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Recent releases

  •  13 Jun 2005 16:40

    Release Notes: This release corrects some bugs with file lengths in Zip files and adds some additional constructors and useful methods. It has been brought into sync with MfGames.Utility changes.

    •  09 May 2005 18:07

      No changes have been submitted for this release.

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