MfGames.Plugin is a generic framework for implementing directory-based plugins for C# and .NET. Inspired by both the Razor framework and Eclipse, it provides attributes for controlling dependencies, the ability to load multiple directories, and even plugin enabling/disabling. Callbacks and various methods for cross-plugin data access are implemented through registries and a public API.
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Release Notes: Includes functionality needed to get MfGames.Eclectic and MfGames.GuiBuilder properly functioning.