The Open Game Libraries is a collection of separately usable C++ libraries for creating games. It provides OpenGL window management, zip file management, OpenAL audio management, a developer console window, input management, bitmapped fonts with Unicode and kerning support, image loading and saving, model loading and importing, and generic classes and objects for game development such as math and text processing.
|Tags||Game Library Software Development OpenGL OpenAL Audio Font Rendering 3D model Libraries|
|Operating Systems||Windows Linux Mac OS X|
|Implementation||C++ OpenGL OpenAL|