Projects / Openglad

Openglad

Openglad is an SDL port of an old DOS game called Gladiator, which was developed by FSGames in the mid 90's. It is a top-down gauntlet-style RPG in which you hire team mates, go on missions, and improve your team with the spoils you reap. It can be played by up to 4 players (using split-screen), and features many classes, special abilities, and a scenario editor.

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Recent releases

  •  13 May 2003 13:17

    Release Notes: This release fixes a serious crash-on-retreat bug and attempts to patch up memory leaks associated with that area of the code. It also makes the scenario editor slightly less annoying to use.

    •  09 Jan 2003 09:17

      Release Notes: In this version, an accumulating memory leak was plugged, several segfaults were fixed, the fullscreen mode should now work in Windows, and there is improved file finding.

      •  18 Nov 2002 11:15

        Release Notes: This release fixes a small bug that prevented Openglad from being compiled successfully with gcc 3.x.

        •  24 Sep 2002 14:32

          Release Notes: File finding was improved. Memory fixes were made. Erik's and Mike's fading code was implemented. sai2x and eagle rendering were implemented. The game now uses autoconf to build. Command line parsing was added.

          •  23 Aug 2002 09:05

            No changes have been submitted for this release.

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