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All releases of Ruby-DOOM

  •  23 Jun 2004 20:31
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    Release Notes: Now you can add shotguns, commandos, and imps to the maps. There's a RubyGem too.

    •  03 Feb 2004 20:04
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      Release Notes: Sergeants can now be added to maps.

      •  11 Jan 2004 20:50
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        Release Notes: Support has been added for creating a map from a line drawing.

        •  17 Dec 2003 05:30
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          Release Notes: This release includes simplified map-creation code, and support for barrels.

          •  15 Dec 2003 00:24
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            Release Notes: Maps can be displayed in a "Nethack" format, and the path-based map generation code allows for repeating patterns.

            •  13 Dec 2003 06:31
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              Release Notes: This release adds a higher level API; maps can now be generated using expressions like "e200/s400/w200/n400", which would make a 400 x 200 rectangle. The usage examples are moved into separate files.

              •  12 Dec 2003 18:49
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                Release Notes: Shorts are no longer decoded as unsigned values. DOOM primitive wrappers (i.e. Linedefs and Sidedefs) are in place and can be used to make valid wad files.

                •  12 Dec 2003 16:05
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                  Release Notes:

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