Star Voyager is a Star Trek-themed game with a strong shoot-em-up element. It can be played either single player or multiplayer, using a public server. It uses the SDL library for portability.
|Operating Systems||Mac OS X POSIX BSD Linux|
Release Notes: In this release, the server robustness was improved, there is a new user based login and preservation system for server/save games, the main view can zoom out, lag in inputting chat text was fixed, as was input text scrolling, there are more in-game chat options, there is limited reverse thrust, and there is more comprehensive server logging, enhanced torpedo physics, and further optimised graphics. A crash bug involving decloaking was fixed, there were further anti-lag improvements for client/server, there are more AI modifications, there is a package namechange, a Sparc bus error crash was fixed, and a potential cheating bug was fixed.
Release Notes: This release fixes a compilation bug on some systems, a buffer overflow in the server, some miscellaneous AI behavior problems, and provides better bandwidth utilization in extreme circumstances, improved equipment handling, and an updated manual.
Release Notes: A non-US/English keyboard bug has been fixed. The multiplayer protocol underwent a complete rewrite. Joining a game is a lot faster. Multiplayer synchronisation bugs have been completely fixed. The code is now -Wall -Werror compliant. C++ compilation bugs on some systems have been fixed, and the code has been cleaned up immensely. There is a smaller universe, faster game data and savegame loading, beam weapons, a standalone server, and a simple player 'whois' function.
Release Notes: Spasmodic text input has been fixed. The one game synchronisation bug (multiplayer) has been fixed. The planetary marketplace feature has been restored. There are miscellaneous AI fixes.
Release Notes: This release has sophisticated multiplayer support which works well over a modem, adaptive client frame-rate, smaller save-files, further graphical speed optimizations, improved targeting ergonomics, a slicker interface, and in-game help. Some features (refueling and other purchases) have been removed temporarily. A color bug on >16-bit displays has been fixed.