Projects / The Mana World

The Mana World

The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. It uses 2D graphics and aims to create a large and diverse interactive world. The game aims to be a unique place for people to interact not only by fighting each other but to play life, form a community within the community, or just simply chat. Although the game is never-ending and a linear story cannot be applied, it should have enough background to describe and predefine tribes, kingdoms, and the environment overall. Fullfilled quests should lead to certain events depending on them being solved. Quests should also encourage teamwork.

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Recent releases

  •  10 Jun 2009 18:59

    Release Notes: This release adds the ability to change your own password. For the rest, this release is primarily a bugfix release, but a big one. Four crash bugs were fixed (on login, on shift-clicking an item, when using item links, and when opening a whisper tab). The player should no longer jump around when stopping to target a monster, the --home-dir option works again, the position of floating text was corrected, music will play again on login, and the client is less likely to get desynchronized with the server. The Spanish, Polish, Portugese, Swedish, French, and German translations were updated.

    •  14 May 2009 22:13

      Release Notes: The client now supports more eAthena features. Among them is the ability to form a party, which allows you to see who else is online and to share experience and pickups in combat. Also, direction changes are now propagated properly. Support for NPC storage was added. You can now specify the initial attributes of a new character. A new tabbed chat window was added, which makes it much easier to keep track of private conversations. Finally, archers can see their arrows fly through the air. Many more bugfixes, small improvements, and code cleanups were done.

      •  14 May 2009 22:05

        Release Notes: Translations on Windows were enabled. A command line option was added to set the home directory path. The font size was made configurable in the configuration file. The inability to chat while talking to NPCs was fixed.

        •  14 May 2009 22:02

          Release Notes: The biggest visible change in this release is the switch to using TrueType fonts instead of bitmap fonts. This was necessary in order to properly support internationalization and to allow people to chat in languages that don't use the Latin alphabet. Support for animated tiles was added too.

          •  27 Jan 2009 22:38

            Release Notes: This release adds support for showing the map name above minimap and showing how long the ban is when banned. It adds a particle effect for critical hits, support for dynamic skill names, hair colors, and status effects. It adds the ability to add equipment to the shortcut bar, and the ability to change configuration during the login phase. The mouse cursor will now hide when not used for some time. The inventory window now displays the amount of slots used. There are many other improvements and bugfixes.

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