Release Notes: Starting with this release, the source code for the OS X and iOS frontends are now fully open source and available via the regular GitHub repository just like the other frontends. All of the frontends received a bit of spring cleaning.
Release Notes: This is primarily a maintenance release to work with the new libefgy-4. The only actual UI improvement in this release is in the iOS Topologic client, which should pop up on the App Store in a few days. As a small bonus, the source code is now fully documented with Doxygen.
Release Notes: This release adds random affine IFSs, fractal flames, and a fractal flame coloring mode. It also has a WebGL frontend that will run straight in your browser.
Release Notes: This release includes even more bugfixes and cleanups, a new GLUT-based frontend, enhancements to the SVG generator and parser, and two new primitives: sierpinski gaskets in arbitrary dimensions and sierpinski carpets in 2D and 3D.
Release Notes: This is a CLI-only, fully open source release that is the result of a lot of cleanups in the main program.
Release Notes: Topologic is now available on the Mac App Store. This release also introduces 3D lighting support and cleans up a good bit of the internal code, including updated projection code.
Release Notes: This release is identical to version 1, except that it is now signed with a Mac Developer ID, making it much less annoying to install on OS X Mountain Lion.
Release Notes: This release includes support for n-cubes (3D to 7D), n-spheres (3D and 4D), and some dodgy n-simplices (3D to 7D). It also includes support for rendering 3D Klein bagels and Moebius strips.