All releases of Vendetta Online

  •  29 Sep 2012 03:47
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    Release Notes: Station type logos that indicate whether the station is a Capitol, Barracks, Mining, etc. were added. More default joystick configurations were added for the Android version. When a player flying a capship times out, the players docked to it are no longer killed. They are now launched from the capship.

    •  22 Sep 2012 05:19
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      Release Notes: Faction logos were added to the respective descriptions in the Faction Standings section of the PDA. Default binds were added for the Logitech F710 gamepad for Android. Possible crashes on Android Jelly Bean were fixed (requires Google Play or a sideload APK update).

      •  14 Sep 2012 23:38
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        Release Notes: New minor faction logos were added to station menus. A problem where temp KOS for a faction was not being applied if it was already active for another faction was fixed. Players who damage themselves and then get killed by someone else no longer get a PK assist.

        •  05 May 2012 05:21
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          Release Notes: 'Entering Universe' takes time on your first post-release login, but is much faster from then on. A problem with leaving the gunnery position of a ship while that ship is docked to an NPC capship was fixed. You are now sent to your home station. Voice Chat errors were removed from the in-game chat log. They now only appear in the errors.log file. All finished Border and Hive Skirmishes should now be removed from the mission list.

          •  23 Apr 2012 19:10
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            Release Notes: All missions that you can take are now visible, across the galaxy. Each mission shows the nearest station to you which has the mission. The Serco/Itani and Valent/Axia factions are now mutually exclusive above Neutral. All players with characters who violate this are given the option to select on which factions they want keep their standings. Temp KOS now persists across logins and sector jumps for 15 minutes. The release fixes a crash on Android 4.0 (Ice Cream Sandwich) when attempting to use a plugged-in joystick.

            •  24 Mar 2012 07:07
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              Release Notes: The ship in third-person camera mode no longer jitters at low frame rates. Joining or creating a group when you have an active mission will now tell you to complete or abort the mission instead of immediately aborting the mission without warning. This release updates Lua to 5.1.5. The HAC explosion effects are now pre-cached so the demo doesn't stutter the first time it explodes.

              •  04 Feb 2012 07:11
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                Release Notes: Teller-Ulam mine changes were made. The ability for a capship owner to dismiss a player from a turret was added. The capship turret list now shows which weapon is attached to each turret. The HUD mission icon is removed when the mission ends. The loading screen image displayed when changing texture resolutions is now properly scaled. The /dump screendump command was fixed on Android devices. Tegra 3 Android devices now properly default to Super High background detail. Some mission cases were fixed. A new turret weapon was added: Gemini Homing Missiles.

                •  14 Jan 2012 18:43
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                  Release Notes: If nothing is selected, the target direction arrow now points to your next jump-out location (jumppoint, wormhole, storm exit point). The next jumppoint sector is now displayed above the navpoint reticle. Xperia Play now defaults to Flight-Assist mode for new installs.

                  •  07 Jan 2012 08:44
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                    Release Notes: New 3rd-person flight camera modes were added for all platforms. An Auto-Fire mode was added to the Android version when in touch screen mode, for a better new player experience. Flight Assist mode now has the ability to fly backwards. Android HUD touch regions no longer release when dragging out of them. Escort, Border Skirmish, and Hive Skirmish missions are now aware of partial damage and will credit players for "assists." Border Skirmish mission descriptions now include an indication that there are players in the opposing mission.

                    •  31 Dec 2011 09:21
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                      Release Notes: A crash that occurred on exit after changing certain video options on Mac, Windows, and Linux versions was fixed. PCC missions now have an optional begin/end time requirement that allows missions to be visible for a certain time. Ore taken by missions now counts as being sold to the station for awards such as Basic Miner badges. Accomplishment and faction awards now cause the station Buy menus to update automatically, so new items are available immediately. Front/rear text labels were added to front and rear HUD radars.

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