All releases of Vendetta Online

  •  24 Dec 2011 06:11
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    Release Notes: Five new PCC missions from Phaserlight, and support for the Sony Tablet P. Bots no longer attack their defend target if the defend target damages itself. Bots that damage their defend target no longer get attacked by other bots with the same defend target. New players are now notified when they fly too far away from the station in the training sector and will be given the option to return to the station. Vendetta Online is now available for many Android phones.

    •  10 Dec 2011 19:35
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      Release Notes: This release adds joystick support for Android 3.1 and above. It adds a PLUGINS_LOADED plugin Lua event that triggers after all plugins are loaded. It fixes another bug with changing channels in Voice Chat. It adds experimental Voice Chat for the Android version. It adds a Heyzap Check in button to Android Updater. It fixes problems with switching between group and guild voice chat. It fixes problems with Border Skirmish.

      •  03 Dec 2011 05:31
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        Release Notes: A client crash that occurred when logging off while a capship shield effect is active at the same time was fixed. Hotkeys were removed from the Forgive Kill dialog, so typing when the dialog appears does not cause accidental forgiveness. Extra PLAYER_ENTERED Lua events were removed. Border Skirmish accounting is no longer incorrect after server restarts. Consolidated bounty news reports now display correct locations. Best prices of addons in ship cargo are now properly updated when jumping between sectors.

        •  24 Nov 2011 06:49
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          Release Notes: Bots no longer drop cargo if they are not damaged at all by players. If a player damages a bot but does not destroy it, cargo is still dropped. Nation choices are now randomized in the Character Creation menu. Support for Android devices with PowerVR graphics was added. The raw materials needed to manufacture the Trident were further reduced. Trident Type M cargo was expanded to 600cu. The mass of Fused Composite Plating was significantly reduced.

          •  19 Nov 2011 06:45
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            Release Notes: Avalon Torpedoes now do 15,000 damage and require only 60 energy per shot. Newsposts and Events are no longer marked as 'New' once read. Station is shown in Login/PDA menu options for all platforms. Graphical enhancements were added for the NVIDIA Tegra 3. A condition where depositing credits into a guild bank took the player's credits but didn't deposit the credits into the guild account was fixed.

            •  12 Nov 2011 08:01
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              Release Notes: In non-fogged sectors, other vessels are no longer visible on the sector list beyond 15km. There is no longer "universal knowledge" of all other ships in the sector, regardless of distance. This may continue to be tweaked and adjusted, moving forward. Clearly, this is a major change, please report any issues you find related to this new behavior.

              •  05 Nov 2011 07:00
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                Release Notes: Arklan Guardians now have a one-in-ten chance of dropping an Avalon Torpedo launcher. They will eventually be for sale near Deneb as well, or potentially dropped by certain convoys (this is a first step). All platforms now default to autodock mode (this can be changed in Options -> Game Settings). The single-player Android tutorial now does autodock. Miscellaneous UI tweaks have been made for the Android version. Marshall now only gives a list of bounties which have logged in recently. Training bot behavior has improved. Empty bounty news posts now say there were no bounties collected instead of being blank.

                •  29 Oct 2011 04:18
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                  Release Notes: The requirements for manufacturing the Trident Type M user-playable capship were drastically reduced. Various plating, panels, and other parts are now needed in smaller numbers. Additional cores were added to the server cluster, further expanding capacity. Updater timeout handling was added to Windows and Mac platforms. Auto Dock mode was added, and is enabled by default for Android and disabled for all other platforms. Separate error messages were provided in the Android Updater for connection timeouts and connection failures.

                  •  22 Oct 2011 05:39
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                    Release Notes: The universe map background was updated. Textures for Leviathan, Hornet, Centaur, Wraith, Atlas, Ragnarok, Revenant, and some station components were updated. The Updater now times out on Linux and Android platforms if the connection stalls for more than 40 seconds. Different default settings were added for various Android devices. Bounty Hunter news reports were consolidated to once a week.

                    •  15 Oct 2011 07:31
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                      Release Notes: Textures for Valkyrie, Prometheus, and Marauder were updated. The hardware server-cluster capacity was expanded (number of cores) and the software server architecture was improved. User Keys can no longer be chosen as the main Access Key for capships and conquerable stations. Access Keys should more accurately reflect their active status in the Keychain UI. A setting was added for disabling the Audio Limiter. The default in-flight action for the Android device 'Menu' button was changed. A bug that allowed the capship Tactical menu to become visible on ships without turrets was fixed.

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