WolfChat is an advanced feature-rich text conferencing system. It has been built using the libraries made available by Wolf Software as a practical demonstration of their use. It has multiple language support (different people can have different languages set), self-contained add-on modules that can be selected from and loaded if desired, and much more.
|Operating Systems||POSIX Linux|
Release Notes: This release adds a new 'howl' module that connects to the 'Howl Server' run by WolfChat. This allows people to talk between talkers. At the moment, this is limited to resident, staff, and admin channels. More to follow.
Release Notes: The intercom code (which was supplied by a third party) was removed with the intention of developing an internal centralized intercom solution. A couple of new staff commands were added. Some clean up was done to sections of the code.
Release Notes: The fix for the memory leak (1.1.6) introduced a new bug which resulted in the code trying to reference and process a null pointer when no command was typed (e.g., the user simply hit return). This has been fixed.
Release Notes: This release fixes a memory leak in the player input code which occurred when the only input was TELOPT codes. The input buffer was only free after a command was run, so these non-command inputs were leaking memory.
Release Notes: The priv checking for access to help for newbies in the help system was fixed. A new whois module is now available. The *_edit_end function was changed to allow modules to store the functions locally. Room and Whois now reflect this change.