All releases of The Wurld 3D Engine

  •  23 Sep 2007 09:22
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    Release Notes: The player object was made Movable. A sphere/plane collision detection algorithm was added. A problem with the font loader on some X servers was fixed (this shows up as a "bad font" error, and it is the result of prematurely closing the X server connection from which the font was created). Various fixes were made to collision detection. Gravity was added (although it is still undocumented). Some debugging tools were added.

    •  11 Jun 2007 01:59
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      Release Notes: Positional audio has been implemented. Support has been added for rendering of 2D graphic panes into the HUD. A textured Sphere primitive has been added. A point/Sphere collision algorithm has been added. Code has been added to allow hiding the mouse cursor from both SDL and GTK. A callback argument leak has been fixed. C++ usage fixes required by the new G++ compiler have been made. Argument type checking for generated types has been added.

      •  15 Apr 2007 07:32
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        Release Notes: A collision detection framework was added. Issues with inconsistent lighting were fixed. Fixes and enhancements were made to TextPane.

        •  05 Mar 2007 01:28
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          Release Notes:

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