Projects / XRoar / Releases

All releases of XRoar

  •  29 Apr 2008 16:30
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    Release Notes: SAM RAM organization changing is supported. A rare approach to sound generation is handled. GP32 chatboard handling was fixed. A new Nintendo DS version was released. Bugs were fixed.

    •  27 Feb 2008 18:23
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      Release Notes: Better emulation of undocumented 6809 behaviour, joystick axis/button configuration, and a new NTSC cross-colour renderer.

      •  26 Jun 2007 08:08
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        Release Notes: More WD279x commands were implemented. 16-byte video mode rendering was fixed along with a Delta drive select bug. Better compatibility with old snapshots was achieved. Performance improvements were made in the OpenGL driver. Writes are now supported to DMK format disk images.

        •  09 Mar 2007 18:02
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          Release Notes: Much better virtual disk emulation: supports single-density and loads DMK images. Support for Premier Microsystems' "Delta" cartridge. Tandy CoCo + RSDOS operation is much more stable. A test build for Nintendo DS is available (very early development).

          •  16 Aug 2006 17:48
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            Release Notes: Various bugs have been fixed. There is more accurate emulation. Tape code updates makes loading more reliable. Tape loading from WAVs and Tandy RSDOS is working better.

            •  22 Oct 2005 19:47
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              Release Notes: Correct vertical timings were implemented for PAL Dragon machines. Support for the "tano" machine (NTSC Tano Dragon) was added. Sub-scanline rendering was added. The 6809 core was optimized slightly.

              •  26 Aug 2005 13:13
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                Release Notes: OpenGL resize and border alignment problems were fixed. Most things work regarding CoCo disk support, but NitrOS-9 doesn't seem to boot. 6809-PIA interrupt interaction was made more accurate for better compatibility. Virtual disk timings were made more accurate. JVC (".dsk") virtual floppies are supported.

                •  28 Jul 2005 15:24
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                  Release Notes: Address-dependent CPU rate was implemented (Dragon "high speed poke"). Disk writing (to memory only) was implemented. A new OpenGL video driver was added. A new Mac OS X CoreAudio driver was added. Busy-wait was eliminated from the Sun audio driver. Joystick simulation with cursor keys was implemented.

                  •  14 Jan 2005 21:55
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                    Release Notes: New modularisation means multiple video, audio, and UI modules can be compiled in and selected. A resizable SDL-YUV Xv-accelerated module. A JACK sound module. A /dev/rtc based NULL sound module (Linux only). Basic NTSC artifacting simulation. Translated keyboard mode. Support for Dragon 64 in 64K BASIC mode. Win32 support (well, a file selector; the Win32 version runs, but SDL sound seems very choppy).

                    •  27 Jun 2004 14:22
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                      Release Notes: The last known emulation bug was fixed. A Mac OS X UI has been contributed and included. SDL audio code was added. Major speed-ups were made to the GP32 version, so it now runs full speed at 66MHz CPU clock.

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