Y.A.P.R.M. (Yet Another POV-Ray Modeller) is a powerful modeller designed to seamlessly interact with the POV-Ray ray tracing renderer.
|Tags||Artistic Software multimedia Graphics 3D Modeling|
|Operating Systems||OS Independent|
After way to long time not working Y.A.P.R.M. I finally found some time I could dedicate to it. I used this time for updating Y.A.P.R.M. to gtk+3. In this little time I had I came pretty far and in the SVN repository you can already find a first version. While this version compiles and runs it is still a little unstable and requires some further porting work. Furthermore some libraries need to be compiled and installed manually. These are gdlmm-3.0 and gtkglext-3.0. While the first is available from the Gnome servers the later has not been ported officially to gtk+3.0 and you have to get a version from github. I hope this situation will change soon. I will still have only very little time for Y.A.P.R.M. Nonetheless I like to work further on the gtkl+3 port and maybe also in some new features. So hopefully I can provide you with a new release consisting mainly of the gtk+3 port rather soon. Enjoy, Alil
Release Notes: This is a bugfix release with many small bugfixes and small enhancements in order to improve the usability. There is a French translation.
Release Notes: The main change is the migration to a new widget library, namely gtkmm. As part of this migration, the overall look and feel has been improved. All main view elements are now dockable and freely positionable. For most actions, you now get a direct visual response in the scene viewports. Furthermore, you can directly edit objects in the viewports. The number of clicks necessary to do certain actions has been greatly reduced, so the modeling process should be much faster. All actions should be undo-able.
Release Notes: This release fixes a bug in src-package, which still depended on lib3ds, which is not used anymore.
Release Notes: The main features of this release are a new viewport the 3d View, inline object editing, and the use of a new 3D file import library. The 3D View viewport lets you freely position the camera, and therefore easily watch your scene from different sides. A helpful tool is that the current viewing position can be assigned to the active camera. With this version, its now finally possible to do inline editing of objects. In order to increase the possible number of 3D file formats importable into Y.A.P.R.M., this release has moved to the Open Asset Import Library.
Release Notes: A major bug in the copy/paste code has been fixed. Some smaller bugs in the drawing code of planes and the camera view have been fixed.