Galcon is an awesome high-paced multi-player galactic action-strategy game. In the game you send swarms of ships from planet to planet to take over the galaxy. It's like arcade action Risk with planets! Anyone can play, and it only takes 30 seconds to learn. Multi-player network games support up to 12 players with teams, and 15 different single player missions against 7 different computer players are provided.
Nuts & Scrap is a platform arcade game with some touches of a graphical adventure title. It features two fearless robots whose mission is to save the human race, which is endangered by an evil doctor trying to take over the world. The game sports fun 3D pre-rendered graphics and a spectacular sound track. It has won a prize from the "Art Futura & Sony Playstation" game development contests.
Battle Just Started is 3D arcade tank battle game. Rendering is done using OpenGL, and direct rendering is recommended. The game is focused on multiplayer over LAN. An AI is also present, but is not very strong. World simulation is done via ODE, and sound is done using OpenAL and SDL_mixer. The game has currently 6 maps, 5 tanks, and 4 weapons.
Bomberman for Java is an original 2D "5 player on one computer" (2 keyboard, 1 mouse, and 2 joystick players) Bomberman game. It focuses on gameplay and features rather than on graphics. Features include a level editor, dynamic key configuration, bomb kicker, bomb stopper, remote bombs, bomb stripper, revenge bombs, portals, rolling floor, flame mirrors, farting items, 10 diseases, adjustable items and disease probabilities, player names, an advanced scoring scheme, adjustable lifetime durations, etc.
Deliantra is a client for Deliantra game servers. It offers an intuitive user interface for exploring the vast game world, a persistent minimap, powerful macros and keymaps, dialog-based NPC interaction, and easy configuration for the skill, spell, and item system. It is based on Perl, SDL, and OpenGL for high performance on modern systems, and works on both Unix and Windows. Ports to other platforms should be very easy and are underway.
In Balder2D, players control small probes that shoot tiny projectiles with which they try to destroy each other. It features a 2D overhead view of the playing field. Probes may be human or computer controlled. A probe can perform the following actions: rotate, fire projectiles, "stick" to a wall, and push off of a wall. Players may rotate their probes while in flight, but the only way to change the direction or speed of flight is by firing projectiles, which gives a small kick in the opposite direction, or by running into walls or other probes.