350 projects tagged "Artificial Intelligence"

Download Website Updated 25 Feb 2008 the breve simulation environment

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Pop 79.11
Vit 4.89

breve is a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D space, is quite different. It also includes an experimental physics engine, allowing the user to implement real-time physical simulations. Simulations are written in a simple object-oriented language called "steve". Users define an agent's behavior by specifying how the agent interacts with the world at each timestep and how the agent interacts when it collides with other agents. The ultimate goal of the system is to allow decentralized simulations to be implemented quickly and easily while providing a sophisticated set of object classes and libraries to facilitate the construction of advanced artificial life simulations.

No download Website Updated 10 Jun 2005 Experience-Based Language Acquisition

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Pop 44.94
Vit 2.26

Experience-Based Language Acquisition (EBLA) is an open computational framework for visual perception and grounded language acquisition. It can "watch" a series of short videos and acquire a simple language of nouns and verbs corresponding to the objects and object-object relations in those videos. Upon acquiring this protolanguage, it can perform basic scene analysis to generate descriptions of novel videos. While there have been several systems capable of learning object or event labels for videos, this is the first known system to acquire both nouns and verbs using a grounded computer vision system.

Download Website Updated 03 Nov 2004 Virtual Sound

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Pop 57.58
Vit 2.89

Virtual Sound provides unlimited effects and modulation for sophisticated audio generation, with unique instrument simulation capabilities to craft your own unique soundscapes. All effects are parametrized and their parameters may be controlled through the outputs of other effects, through samples, or through special modulators. Instrument simulation is based on recursively-linked filter networks. Actual instruments can also be simulated through the statistical learning library incorporated in VSound.

Download Website Updated 14 Mar 2003 Select text classifier

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Pop 25.38
Vit 1.43

Select is a text classification program. It uses supervised learning methods with incremental learning. Several different classification algorithms are included. It can be used, for example, for email classification.

Download Website Updated 22 Jun 2004 jBNC

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Pop 49.32
Vit 2.83

jBNC is a Java toolkit for training, testing, and applying Bayesian Network Classifiers. Implemented classifiers have been shown to perform well in a variety of artificial intelligence, machine learning, and data mining applications.

Download Website Updated 10 Jun 2003 Charlemagne

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Pop 20.42
Vit 1.44

Charlemagne is a versatile genetic programming application. It includes a commandline client and an interactive console mode. It is written in Python and Lisp, and is user extensible to some degree in both languages. It features built-in input-output mapping support and provides the ability to define complex fitness calculations in Lisp or Python.

No download Website Updated 24 Jan 2003 JEOS/DEVS

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Pop 16.79
Vit 64.36

DEVS has been developed for over a year to serve as an experimental framework for natural systems modeling techniques. It enables discrete event, general purpose, object oriented, component based, GIS connected, and collaborative visual simulation model development and execution. The sample model implementation shows that this experimental environment can be used for solving any complex problems solvable by discrete-event simulation, but it is especially suited for natural system simulation. Currently only hierarchical block and cellular models are modeled and simulated, but a multi-layered modeling paradigm for spatially distributed systems (with vector and cellular models) will eventually be implemented in the environment.

Download Website Updated 01 Jun 2007 Ikaros Simulation Framework

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Pop 62.55
Vit 3.60

Ikaros is a framework for writing and running component-based simulators. It is used for simulations of brain areas and learning models, but is general enough to be easily used for any discrete-time simulations. A simulation consists of modules written in C or C++ that are connected in the simulator, with connections specified in an XML file. It runs on the console, and can optionally generate a dynamic browser-based UI with SVG for graphics generation. There are also socket-based hooks for adding a full GUI. The package contains a number of modules and complete documentation for working with the framework.

No download Website Updated 25 Apr 2003 Kalyp

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Pop 32.09
Vit 2.26

Kalyp is a fantasy-based roguelike game written in Java. Its design is based on traditions set by popular roguelike games, especially Nethack. It is single player and runs in a text terminal. The project focuses mostly on the Artificial Intelligence engine for the non-player characters. Most of the game design will be done in scripting, as the core engine written in Java will handle user interface, rulesets, basic actions, and try to hold it all together.

Download Website Updated 09 Feb 2003 DadaDodo

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Pop 42.24
Vit 1.00

DadaDodo is a program that analyses texts for word probabilities, and then generates random cut-up sentences based on that. It is a travesty generator similar to Dissociated Press, but based on a Markov Chain of length 1.

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Project Spotlight

MaraDNS

A domain name server.

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s6

A process supervision suite and init replacement.