QSapecNG (Symbolic Analysis Program for Electric Circuits (New Generation)) is a Qt-based program for symbolic analysis of linear analog circuits. It consists of two independent parts, the SapecNG framework engine and the QSapecNG GUI. It was based on SapWin. Users can draw, solve, analyse, and manage analog circuits.
The JsonMe++ (JSON Made easy for C++) library is a C++ wrapper for the JSON-Glib C library. The library makes heavy use of C++ syntactic sugar type C++ language constructs, most notably the subscript operator and cast operator as essential API components, which makes this JSON library extremely simple to use. As a result, access to a deeply nested value from a piece of JSON data can be expressed simply.
Metacza is a language and its compiler which produces output in the C++ Meta Template Language. Its concise syntax makes Meta Template Programming much easier. Metacza allows you to write programs using boost::mpl, and to produce C++ header files that can be used on their own. Programming without boost::mpl is also supported. Metacza is a higher order language with closures, let, and lambda.
Galera wsrep provider is a dlopenable generic replication library which implements the wsrep provider API. It provides very efficient synchronous replication, and multi-master and "parallel applying" capabilities for opaque data buffers. Its primary focus is data consistency. A transaction is either committed on every node, or not at all. It works anywhere TCP works, including on WAN, and can utilize UDP multicast where available. It is used by the MySQL-wsrep patch project to create true multi-master MySQL/InnoDB clusters.
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, and a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or its demo.
LIME is a dynamic programming language with a LISP-like syntax. It features partial function application, eager and lazy evaluation, call-by-value and call-by-reference, macros, reading/writing LIME code as data, a standard library including infinite streams, and an interactive mode with auto-indentation.