WMFS (Window Manager From Scratch) is a lightweight and highly configurable tiling window manager for X. It can be configured with a configuration file (made with LibConfuse), supports Xft (Freetype) fonts and is compliant with the Extended Window Manager Hints (EWMH) specifications.
The Spam blocker class can be used to check spammers' IP addresses in the Project Honey Pot RBL (Realtime Black List). It can perform a query to the Project Honey Pot RBL DNS server for a given IP address using your RBL API key. The class analyzes the RBL response and sets a session variable if the current user IP address is of a spammer that should be blocked. The blocked and allowed addresses are logged to files or to tables in a MySQL database.
Multiplexing Console Manager is a daemon that provides multiplexed access to network accessible consoles (e.g. terminal servers, Serial Over LAN, etc). Features include kerberized authentication, ACL based entitlements, multiple viewers/editors, full logging (simple text and timestamped, replayable XML) of all output.
CSS Compressor is a Java library and utility for reducing the size of Cascading Style Sheets (CSS). It uses many approaches for reducing CSS files: whitespace and comment stripping, merging selectors with identical rules, using short-hand color representations, omitting semi-colons and units where unnecessary, short-hand box-model properties, and many other small tweaks.
Spiked is a Python Web development framework built on a top of Twisted and Cheetah. Writing applications in Spiked is centered around creating fragments: dynamic portions of your application which in code look like Python classes with corresponding Cheetah templates, which are later grouped together into areas and pages. Collections of pages form Spiked applications. One could say that Spiked is front-end oriented framework. It also provides facilities for plugging in custom data back-ends.
Assimp is a portable and extensible library designed for reading various well-known 3D file formats. It provides APIs for C and C++ and several wrappers for other languages. It reads more than 20 different 3D file formats (including Collada, 3DS, OBJ, LWO, and X) into a straightforward, hierarchical in-memory data structure that can easily be read and processed by applications. Several post processing steps can be applied, such as normal and tangent computations, index buffer, and vertex cache optimization. The library supports complex multi-layer materials and skinned meshes with multiple animations. A Windows-based viewer utility is provided as an implementation reference.