phpMyBackend is a backend generator for MySQL databases. After defining the fields that are browsable, sortable, and searchable and turning image uploads on or off, it produces a fully functional backend that allows users to add, delete, modify, search, and sort records, and view image thumbnails.
BuildMonkey is an automated build, integration, and test platform for large-scale software development, particularly for distributed teams. It lets you manage multiple projects at once on different platforms and with different build technologies (Ant, make, gmake, etc.) and monitor SCM repositories to know what changed, when, and by whom. Build results are known immediately through email notification, and complete build logs are available via a central build dashboard. BuildMonkey integrates with the BuildMonkey EVT test suite to know the status of your host and network infrastructure at all times. Successful builds can be tagged in the SCM repository so they can be recreated.
The Autotoolset package complements the GNU build system by providing automatic generation of legal notices, automatic generation of GNITS-standard directory trees, a rudimentary portability framework for C++ programs, support for writing portable software that uses both Fortran and C++, additional support for writing software documentation in Texinfo and LaTeX, and a manual introducing both Autotools and the GNU build system in a unified task-oriented manner.
IBM Client Application Tool for JMS is a standalone, light weight, J2EE client application that is intended to run inside a J2EE client container and does not require any installation. It uses the domain-independent JMS common interfaces or domain-specific, point-to-point interfaces to test messaging infrastructures without writing JMS client code.
Component Templates for Assets and Artifacts is an Eclipse-based toolkit that allows developers to focus on business aspects of the development process instead of the technological. This Java-implemented toolkit automatically enforces all template-defined constraints, which makes it easier to create ready-to-use and reusable assets or artifacts.