The eXtensible Binary Universal Protocol (XBUP) project is an attempt to design a general binary communication protocol and file format. It is based on the unlimited unary-binary encoding and strongly typed block tree structure. It will provide a catalog service and processing infrastructure.
Libpointmatcher is a modular "Iterative Closest Point" library, useful for robotics and computer vision. This library is designed with modularity and performance in mind. It provides building blocks to construct various ICP chains often seen in research. These chains can be tuned without any recompilation, and new modules can be added without modifying the core of the library.
The SimpleV4L2 is a Linux V4L2 grabber program that shows, in XRender accelerated X windows on the screen, a memory RGB buffer captured with the Video For Linux 2 API provided by the libv4l library. It has support for SSSE3 instructions for converting RGB to RGBA zones of memory.
Fish Fillets NG is strictly a puzzle game. The goal in every of the seventy levels is always the same: Find a safe way out. The fish utter witty remarks about their surroundings, and the various inhabitants of their underwater realm quarrel among themselves or comment on the efforts of your fish. The whole game is accompanied by quiet, comforting music.
Libfbm is a C++ library for fast and accurate bulk-simulation of multi-dimensional (1D, 2D, 3D, .., 8D) Gaussian stationary processes, fractional Brownian motion, and fields with power-law power spectrum. It makes use of the circulant matrix embedding and FFT. Random number generation is provided by SFMT (SIMD-optimized Mersenne Twister) with a ziggurat based algorithm for normal distribution. For FFT functions, it depends on the FFTW library.
libefgy is a set of C++ headers containing lots of templates loosely related to maths. The headers include templates for fractional arithmetic, big integers (and thus "big fractions"), calculating π, e, and some calculations with those (for trigonometrics), matrix manipulations, tuples, polar and Euclidian spaces in arbitrary dimensions, (perspective) projections, colour space manipulations in RGB and HSL, and assorted other things.