P-Synch is a commercial password management toolkit which provides automated password synchronization, password strength enforcement, password self-reset by authenticated users, and streamlined password reset by helpdesk. P-Synch is available for both internal use as well as for Internet-based deployments in B2B and B2C applications.
c++-gtk-utils is a lightweight library containing a number of classes and functions for programming GTK+ programs using C++ in POSIX environments where the user does not want to use a full-on wrapper such as gtkmm or wxWidgets. It provides classes for managing the lifetimes of GTK+ widgets and windows that will make GTK+ exception safe, functions to make single instance programs where restarting will bring up the existing instance, smart pointer classes for memory management, thread-safe signal/slot classes with automatic disconnection, classes for using std iostreams with files opened with Unix file descriptors, functions for connecting a callback object and a Unix file descriptor to the main loop with provision for automatic disconnection, classes and functions for inter-thread communication, some convenience pthread wrapper classes., a class encapsulating anonymous Unix pipes, a class to reassemble UTF-8 sent over pipes and sockets, and classes for printing Postscript files and plain text using the GTK+ print system.
libSap is linux port of windows' SAP Library which is a software emulation of CPU 6502 microprocessor and Pokey chip. Those two chips are used in Atari XL/XE computers. SAP Library is used to run programs written in 6502 machine language that are using the Pokey chip to play tunes and sounds.
Shrimp is a visual workflow to the RenderMan shader creation, written on top of the FLTK2 library and using OpenGL for scene display. It will let you connect blocks of functions in a visual fashion much like an electronic CAD package, and it will create a preview from the connected shaders (surface, displacement, light, etc). Once satisfied, you can export the resulting shaders and use them in your 3D scenes using any RenderMan compliant engine, such as Aqsis, 3Delight, or PRMan.