JCGO (pronounced as "j-c-go") translates (converts) programs written in Java into platform-independent C code that can be compiled (by third-party tools) into highly-optimized native code for the target platform. JCGO is a powerful solution that enables your desktop, server-side, embedded, mobile, and wireless Java applications to take full advantage of the underlying hardware. In addition, JCGO makes your programs, when compiled to native code, as hard to reverse engineer as if they were written in C/C++. The JCGO translator uses some optimization algorithms that allow, together with optimizations performed by a C compiler, the resulting executable code to reach better performance compared with the traditional Java implementations (based on the Just-In-Time technology). The produced executable does not contain nor require a Java Virtual Machine to execute, so its resource requirements are smaller than that required by a typical Java VM. This also simplifies the process of deployment and distribution of an application.
Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack. Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax; good things come to those who wait. Progress from serenely ambient levels into varied and challenging worlds. Confront attractors, repulsors, and intelligent motes with similar abilities and goals as you. It is 100% DRM and region free, and features procedural generation (play random versions of any level) and an electronic soundtrack by Loscil, Gas/High Skies, Julien Neto, Biosphere, and more.