RufasGate is a combination of the Portal and Sokoban games. Using stargate terminology, there are Zero Point Modules (ZPMs) that power the portal guns, which in turn create the two ends of a temporary and short range wormhole, a shortcut through space-time, that allows obstacles to be bypassed. In order to empower the portal guns, all cylindrical ZPMs must be bumped onto their base receptacles. There are currently only four levels, and no way to save a game. RufasGate is also a testbed for learning/illustrating various modern OpenGL techniques including cubemaps, water reflections, sound, and glsl shader capabilities. For anyone planning to use SDL2, it illustrates key-mapping, to get improved keyboard responsiveness from SDL. It supports laptops and high DPI Mac Retina displays.
RufasCube is a slider puzzle where there is a 3x3x3 arrangement of cubelets with the center one missing, allows sliding permutations. After a randomization, the goal is to restore the cube to its original configuration based on color and alphabetic hints. It is challenging, but not as difficult as a Rubik's cube. Here, diligence pays off. Also, incremental solution is possible - you can unscramble one slice at a time. When you finish, you can see the entire English alphabet appear on the 26 cubelets. It supports laptops and Mac Retina displays.
Minetest-Classic is a fork of Minetest-C55, an infinite-world block sandbox game and a game engine, inspired by InfiniMiner, Minecraft and the like. It aims to improve speed, fix bugs, and add features and functionality. The game includes over 400 blocks, craft items, and tools, in both functional and decorative types. Minetest-Classic has a focus on immersive gameplay where in-world mechanisms are preferred over special commands, such as using incinerators instead of a /pulverise command, or craft guides being implemented as part of the in-game book system, rather than as a special menu item. In addition to single player mode, online multi-player is also available.
British bingo runs in your browser and uses 3 by 9 boards. The game simulates the other players. Players make mistakes and chat. Players leave, join, and re-join between and during games. You can have over 10,000 players. You can hear the players and the caller talk. You can change the sizes to fit a small screen
XSR1 is a 3D space shooter and clone of Atari Star Raiders (1979). The Nyloz have broken treaty with the Iratan Federation, and you, armed with an advanced Star Rider domination fighter, can stop them! Fight across several galactic sectors to stop the Nyloz navy and protect Iratan starbases in the galactic octant.
Angel's Destiny RPG is a game based on Final Fantasy 2. There is a system for overworld maps and a combat system which randomizes attacks from banding enemies. Thus you can fight in a side-view screen just as the FF2 combat phases. It features a small overland map with two full levels, including a town where you can talk to NPCs. The system provides for a room with attacks and one without.