MicroSweeper is Minesweeper-like game intended for J2ME-capable (MIDP 2.0, CLDC 1.1) hand-held devices. The game allows optional determinism, which when turned on, ensures that each mine can be discovered without guessing. Besides the traditional game, it provides a pseudo-hexagonal grid and games with various "neighborhood" patterns, where the number on the field is computed from mines located further from the field itself.
dsi is a simple game of invading aliens. You must stop those aliens from landing on you. It features smooth scrolling, high scores, 5 levels, simple controls, sound effects, and user selectable music. Working joystick support. Watch out for the tenacious mega! The graphics can be customized out of the box without requiring any recompiling. A simple definition file can be customized for coders.
LinRadiant is a level (map) editor for FPS games that use id Software's engines (Quake 1/2/3). It is a derivative of NetRadiant with an improved build system. It is very easy to build, even for people with little experience in software development. It has built-in support for the following games: Darkplaces, Wolfenstein:ET, Nexuiz, OpenArena, Quake, Quake 2, Quake2world, Quake III Arena, Q3MIN, Tremulous, Warsow, and Xonotic. The package contains a lot of useful documentation (mapping tutorials, technical documents, etc.) that are automatically installed and can be accessed from within the editor.
Horrors of Democracy is a game in which the challenge is to introduce a system of accountability for all citizens before there is a revolution. It uses a simple economic model of the structure of many Western societies and democracy, and personal income and expenditure are modelled over a number of years.
TrueSculpt lets you sculpt a 3D virtual clay ball by pushing and pulling it with your fingers. Many different tools are available for easy modeling: draw, grab, smooth, flatten, paint, symmetry, etc. TrueSculpt features undo/redo and the standard ".obj" save format. You can zoom and pan with two fingers.
Quabro is an arcade game in which the goal is to destroy colored blocks with a ball using four paddles on each side of the screen to steer the ball and keep it on the field. It is inspired by Breakout and Arkanoid, as well as several of clones created later. It is written in Python using the Pygame library.