DoudouLinux is a system specially designed for children 2 years and up. It is available as Live CDs and USB keys as well as ARM images. The main goals are to be as easy to use as a game console, provide as many kid-oriented applications as possible (currently around 50), drive small children into mastering computer use from age 2, be natively in child-friendly language without any action, be simple for Dad and Mom too (no administration, no updates; it’s a read-only system). It includes Web content filtering.
JGame Flash is an ActionScript 3 port of the JGame 3.5 API. It can be compiled with the free Flex toolkit. A Java-AS3 translator is included to make porting games easier. The goal of this project is to eventually enable JGame Java games to be converted (partially) automatically to ActionScript 3. JGame Flash works on Android Flash 10.1 and supports accelerometer input.
The Gluon project is an open framework for creating and distributing games, supporting the flow of the idea all the way from the author to the player of the finished game. The current goal for the first stable release is to create games using 2D graphics. The reasoning behind this is that the niche for this type of visual is very large and so far untapped by specialized tools. In the world of 3D games there are solutions such as Unity3D, which provide a distribution system, but in the 2D game development world there are no tools to provide a complete ecosystem for creation, distribution, and feedback gathering. The three main audiences of Gluon are game creators, game players, and application programmers. Each of these are a user of one of the tools.
GLoid is a 3D block game inspired by Arkanoid. It was originally written as an SDL and OpenGL exercise, but has developed into a full-featured, highly playable game with refined graphics and sound effects. It runs equally well on Windows, Linux, and Mac OS X, and has minimal hardware requirements.
Berusky 2 is a game that challenges your visual/spatial thinking and ability to find a way to resolve a logic task. Using five bugs, you'll go through an adventure full of various puzzles spread across nine episodes. Individual episodes differ in appearance and difficulty, which increases throughout the game.
ABC Path Generator is a program and a Perl library that generates layouts of ABC Path based on the input of a random number generator. Giving different seeds to the generator will yield different layouts. ABC Path is a puzzle game in which one should position the letters from "A" to "Y" in a 5*5 grid based on clues. It is featured on brainbashers.com. ABC Path Generator makes use of depth-first-search to find usable final paths, and then assigns the clues for it, also using DFS.
Beastlands - Song of the Were is a lightweight hack and slash adventure game with some RPG and RTS elements. It is based on Tanir's Quest's engine. The story of the game is based on the Beastlands plane of existence where sylvan creatures make up most of the population. Ehlonna, Godess of nature, daughter of Gaia leads a party of hers through the wilderness on a quest against evil intent together with her Brother Dieties.