The J2DGAMEFRAMEWORK provides the necessary classes to implement a simple 2D game in a window enviroment using Java Swing libraries. This framework also provides a Sprite Collision Manager and a simple GUI template. By using this framework, the developers only concern is how to implement classes, and not the 2D World, the collisions, etc. It uses the Observer Design Pattern. It has double-buffered rendering, simple use of collisions, and user-transparent multi-threading for collision classes. You can move sprites like a vector with speed and angle, and simply save and load your game.
nioReactor is a framework for quickly building scalable event-driven network applications. It is built on top of the Reactor design pattern using NIO sockets. This provides high performance and allows for a complete separation from the application specific code. The goal of the project is to provide a simple set of APIs that allow users to build scalable servers without needing to deal with with the cumbersome and sometimes temperamental peaces of the NIO package.
DynaSpring is a dynamic, extensible DSL (Domain Specific Language) tailored for building a Spring Application Context. Like Spring/XML, it is a declarative, tree-structured language; but, unlike XML, it supports all the kinds of abstractions found in common programming languages: conditional evaluation, iteration, definition of functions and variables, etc. DynaSpring also offers a set of utilities that make working with Spring easier and that build upon Spring to give you even more options in structuring your enterprise application.
The Language Detection Library for Java is a Java library to detect the natural languages in which texts are written. This task is also known as "language identification", "language guessing", and "language recognition". It has over 99% precision for more than 40 languages. The supported languages are Afrikaans, Arabic, Bulgarian, Bengali, Czech, German, Greek, English, Spanish, Persian, Finnish, French, Gujarati, Hebrew, Hindi, Croatian, Hungarian, Indonesian, Italian, Japanese, Kannada, Korean, Macedonian, Malayalam, Marathi, Nepali, Dutch, Punjabi, Polish, Portuguese, Romanian, Russian, Slovak, Somali, Albanian, Swedish, Swahili, Tamil, Telugu, Thai, Tagalog, Turkish, Ukrainian, Urdu, Vietnamese, and Simplified/Traditional Chinese.
Components 4 Java is a development tool for Java. It provides a framework to organize and separate different parts of code, and fills the gap between the class level and the library level as provided by the Java SE architecture. Additionally, you can organize your classes in well-separated and loosely coupled components. Those can be stuck together graphically into larger compositions. Finally, components and compositions will be distributed among Java archives as specified in assemblies.