The Azuki Framework is a Java application framework designed to resolve various problems in the software development lifecycle. These goals are achieved by splitting the software conception into two main stages: creation of independent components and definition of component dependencies (weaving). The latter is performed with a graphical tool named "the weaver". By representing component interactions using different perspectives, the weaver provides a straightforward way to analyze an application's architecture, allowing deep and easy customization of its behavior.
BBalc is an open framework for the BloodBowl game. The purpose of this library is to provide chess-computer like functions like analyzing the game or generating BloodBowl actions. It provides a versatile interface to access and modify game data. The modular design allows users to extend existing analyse modules to their needs, build new modules from scratch, or even build complete applications based on the BBalc framework.
While the author of BSAX-J has not yet come to a final conclusion about the need for a binary XML format, BSAX is his idea of one possible encoding that leverages other XML prior art (SAX events and UTF-8, in particular). It is complete in that it can be used to perform round-trip conversions from textual XML to SAX events to BSAX binary streams, and back to SAX events and textual XML. The test code in the distribution does exactly that for a simple example XML file, and measures the difference in file size (the file is slightly smaller for the BSAX encoding of the sample file) and the difference in read time (the read time is significantly faster for the sample file).
Bambookit GUI is a completely XML-scriptable user interface to build real-time interactive Web application front-ends. Applications occupy 100 Kb of device memory and run on any Java-enabled browser. Users can move windows, resize containers, scroll and sort tables, lists, trees, see real-time data display, use a layout manager, and more. All rendering and event handling is managed in the XML scripts.
Barcode4J is a barcode generation package. The following symbologies are currently implemented: Interleaved 2 of 5, Code 39, Codabar, Code 128, UPC-A and UPC-E (with supplementals), EAN-13 and EAN-8 (with supplementals), EAN-128, POSTNET, Royal Mail Customer Barcode, PDF417, and DataMatrix. Supported output formats are SVG, EPS (Encapsulated PostScript), Bitmap images (such as PNG or JPEG), and Java2D (AWT). Additional features include two APIs (XML-oriented and Bean-style), a Servlet with support for SVG, EPS, and bitmap output, a command-line interface, a demonstration applet, and extensions for Apache Xalan-J, SAXON, and Apache FOP.