Castle Game Engine is a cross-platform 3D game engine written in Object Pascal. It includes a flexible system of 3D objects, with out-of-the-box levels, items, intelligent creatures, and more. Rendering and processing of 3D models in X3D, VRML, Collada, and other formats is implemented. Many graphic effects are available, including shadows, bump mapping, shaders, mirrors, and screen effects.
Enrollix manages enrollment of people to associations, communities, groups, classes, teams, magazines, and events like meetings, parties, etc. It collects detailed personal data of members and of their enrollments (with a possible fee), selects them according to any kind of filter, and produces a balance of the revenues which can be saved in a CSV (comma separated value) file. This file can be opened with a spreadsheet like Calc or Excel. It is possible to prepare different models of certificates (like a receipt or a certificate of membership) within the software and print them with the data of any member, with a possible progressive number (like a protocol) within it. It can print labels of addresses or lists of payments of the selected (filtered) members, and it's possible to save their postal addresses or all their personal data in a CSV file, or to copy their email addresses to the clipboard, to paste them into the recipient field of a new message. The personal data of each member may contain a picture, which is saved in a directory with the same name and path of the file in use. It is possible to export selected members from the file in use to another Enrollix file, or to import all the members from it. Each member and his or her enrollments are internally identified by a unique mark (a UID number).
FEDES is a Finite Element Data Exchange System for mapping finite element analysis data between different FE solvers and meshes with different element types and densities. Six commercial FE solvers are supported (ABAQUS, ANSYS, DEFORM, MARC, MORFEO, and VULCAN). The FEA data output can be visualized with ParaView.
Notepas is a multi-platform text editor written in Lazarus which can be compiled for multiple platforms and widget sets using the advanced native Free Pascal Compiler. Aimed at developers, it has some functions usually not found in other text editors and introduces some new exclusive features.
SPINA is software for determining constant structure-parameters of endocrine feedback control systems from hormone levels obtained in vivo. The first version of this cybernetic approach allows for evaluating the functional status of the thyroid gland, i.e. thyroid's secretory capacity (GT) and sum activity of peripheral deiodinases (GD).
TML/SIDEX is a BEEP (Block Entensible Exchange Protocol) based SDK for implementing peer to peer and/or client/server communication on various platforms and target languages. It provides type safe data modelling with a simple XML based format that minimizes errors, and its synchronous, asynchronous, and multithreaded interfaces guarantee performance.