Octaspire Crates! is a scriptable, skinnable, extensible, and relocatable 3D action puzzle game. All the missions, game entities (or crates), game states, and configuration of the game engine are implemented as plain text Lua-scripts. So, if you know Lua, you can write new game entities, game states, missions, and levels with any text editor, without any special development tools. New skins can be created with any image editor that can save .png images, dropped into a new subdirectory under the resources/textures directory, and changed in the configuration file config.lua. Crates has also its own (simple) implementations for all the different container classes it needs (like vector, string, and so on) to keep the external dependencies fewer.
Spectra is a simple tool designed to aid in evaluating the quality of random numbers generated by TRNGs and PRNGs. It does this by counting the occurrences of characters within a given input file to help detect perceived bias, and then visualizes the data as colored (or black and white) pixels in an image file to aid in detection of repeating patterns. As the human mind is exceptionally good at picking up on patterns that might otherwise be difficult to detect mathematically, Spectra allows the user to rapidly make a determination on the repeatability of numbers generated from the suspect RNG.
astroPluto is modular Godunov-type code intended mainly for astrophysical applications and high Mach number flows in multiple spatial dimensions. The code embeds different hydrodynamic modules and multiple algorithms to solve the equations describing Newtonian, relativistic, MHD, or relativistic MHD fluids in Cartesian or curvilinear coordinates.