WP2LaTeX is a program designed to translate WordPerfect documents into LaTeX 2.09 and LaTeX 2.0e. It is able to cope with Macintosh WordPerfect 1.x, 2.x, 3.x, and 4.x and PC WP 4.x, 5.x, and 6.x documents (WP 7.x and 8.x have same binary file format as 6.x, so no additional conversion module is necessary.)
PACT is a self-contained set of tools which support developing and using portable programs, particularly scientific and engineering applications. By defining a single, higher level, standard programming interface, it shields application developers from the plethora of different hardware architectures and operating systems and their non-standard features.
nMicrocoder is an ncurses EDA tool to write microcode. Basically, it is a stripped down spreadsheet program that lets you fill a table with "0", "1", and "-", and gives you compile-ready verilog code in return. It was written as an alternative to full spreadsheet programs. It is known to run on Linux, IRIX, and Solaris, unless ncurses 5.3 is installed.
KBall is a game of skill and reflexes suitable for all ages. The idea is to move a ball around the map without falling or running out of time, and getting the prizes, in order to reach the exit. The map has different traps, such as slides, pushers, jumps, falls, and walls, etc. Maps are viewed from top view, and the walls and player's ball are real-time rendered in beautiful 3D. There is a map editor available inside of the game, to make custom maps.
ZapM is a sci-fi rogue-like game that borrows monsters and ideas from all over and crams them into a ridiculous and perilous space maze where even a toaster can kill you. But the intrepid hero, a badass space marine (or perhaps you're playing as a skilled software engineer, or a plucky quarterback, or a mutant psion?), has no choice but to enter this dangerous hulk and search for the legendary "Bizarro Orgasmatron", the only artifact that can save the universe from certain destruction!
Quarters is a strategy game for two players. Although its rules are relatively simple, it still offers some of the same opportunities for skill as in chess. This program was originally conceived in the summer of 1986 during a study of the mini-max algorithm for chess playing computers, and was thus designed to offer some of the same type of strategies. The game was originally written in BASIC, then ported to Turbo Pascal, then to C, and finally to Java. The Java version is not necessarily object oriented, since it is a crude port from the C version.