The PSXSDK is a free and open source software development kit that enables anyone with C programming knowledge to make programs and games for Sony's PlayStation console. Everything was either written from scratch or based on already available open source resources. It is thus free from any proprietary code and fully legal to use. The SDK is mostly geared towards a *nix environment, but is fully usable with emulation environments such as MSYS and Cygwin.
ssh-ident allows you to have a single line in your .bashrc, then let it take care of loading ssh-agents when first needed, load all the necessary keys, and share ssh-agents across login consoles. If you have multiple identities for the same account, it is able to load different keys depending on the host you connect to or the path you are working from. At the same time, it keeps the ssh-agents separated and forwards only the keys which are needed for the specific host. It also allows you to specify ssh-add options, so you can automatically lock keys which are unused for a certain time, or have a confirmation request every time a specific key is used.
eacc is a bash script that allows a group of people to share an encrypted, revision controlled file on a shared filesystem. Rather than store an encrypted file in RCS, eacc encrypts the RCS file and handles the decryption, check-out, check-in, and encryption steps automatically. The repository is encrypted using GPG's multi-recipient support, which allows each member of the group to use their own unique password. A typical use case would be to securely store sensitive information, such as password lists or account information, that is shared by a team.
JsonRpcPhp is a class that sends HTTP requests to a given JSON RPC server to call a specified function, passing any additional parameters. It can also send multiple JSON RPC requests and return the results of all calls. Another class can process server requests by registering a given object of service class and dispatching requests to be handled by that object.
PinaCMS is a batch Web site launcher. Use it as a content management system for a Web site chain or build your own SaaS CMS solution. It allows you to easily create, manage, and replicate common components, control each site individually or apply updates to all of them simultaneously, offer your clients a quick and easy way to create and manage their Web sites, and enjoy easy administration and a flexible mechanism for access control.
MonoDevelop is a GNOME IDE primarily designed for C# and other .NET languages. intelligent code completion attempts to complete type, method, and field names as you're typing. The IDE automatically gets the class information from your source code files and from the libraries referenced in your project. A class viewer allows you to list the classes in your project, their methods, and properties. Your namespaces are also tracked to keep the classes separated. A powerful add-in engine, a modular API, and a complete set of extension points provides a seamless platform upon which to build your own development tools.