The Particle System API allows C++ application developers to easily include dynamic simulations of groups of moving objects. The API is much lighter weight than a full physics engine. It is especially useful for eye candy in games and screen savers, but is also used in off-line animation software. With the Particle System API you create a group of particles, then describe the components of the particle effect using actions like Gravity(), Explosion(), and Bounce(). You apply the actions to the particle group at each time step, then read back the particle positions and other attributes into your app, or send them directly to the GPU as a vertex array or as geometry instances.
Penacho is a simulation software that calculates and draws the gas dispersion of a smokestack in the atmosphere. It consists of a GUI to enter air conditions, an atmospheric dispersion modeling solver, and an interactive 3D graphics engine. Penacho draws the plume evolution, the particles' deposition and the pollutant concentration distribution, as an isosurface and a grid plane for each coordinate axis. Penacho exports its simulation results as a text file, VTK structured points, or CSV (suitable for spreadsheets).
Penumbra is a first person horror adventure focusing on story, immersion, and puzzle solving. Violence and combat are hardly an option: the player has to use wits to guide Philip through his final test, which makes the series unique in offering a truly dangerous and terrifying experience. Played from a first person perspective and powered by a 3D engine utilizing cutting edge technology, Penumbra is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space, all using natural mouse movements. This creates a highly interactive and immersive game world.
Powua is a parallel super-computer consisting of many processors that work simultaneously. The Powua client lets users access this high computing power from wherever they are, directly on their computer, through a simple Internet connection. If your preferred software is supported, you can start using it immediately in Powua and speed up all those processes that would otherwise occupy your processor for a long time. Powua subdivides your operation and distributes it to many processors simultaneously.
QuBit is a library to support quantum superpositions in C++. This allows each variable of the CQuBit type to hold a number of different values at the same time. Normal mathematical operations can be performed on a QuBit, but they affect every value in the QuBit, at the same time. Binary operations on two QuBits cause a result based on every possible outcome.
Range Software is software for finite element analysis (FEA) in engineering simulations. Its main features are support for Computational Fluid Dynamics (CFD), heat transfer and radiation, linear stress-strain, electro-statics, acoustics, ground water flow, shape optimization, 3D mesh generation, an intuitive GUI, and import and export functionality. The Range Software package contains several tools which helps the user to setup, solve, and analyze the engineering problem.
SCaVis is an environment for scientific computation, data analysis, and data visualization designed for scientists, engineers, and students. The program can be used for function and data plotting in 2D and 3D, histograms, statistical analysis, and symbolic calculations using the Matlab/Octave high-level interpreted language.