ChangeBlindness is a small game that demonstrates the change blindness phenomenon. The effect shows that our brains have a low-level (i.e. subconscious) change detection capability that can be disabled pretty easily (for instance, with a flicker of around 100ms). The game illustrates this using an increasing number of icons, one of which will change during a flicker. The goal of the game is to find the changing icon as quickly as possible.
ColorSnatch is a board game built using the Lazarus libraries. Player 1 starts in the lower left corner, player 2 in the upper right. Each turn, players choose one color to add to their territory. Then, all adjacent tiles of that color are captured. The first player to capture 50% of the field wins. It can be played vs. an AI or another human. Internationalization is available. The game is also a demonstration of Lazarus's capabilities.
Cradle of Persia is an engaging puzzle game where you build the mysterious heart of Ancient Persia. The original capital of the Achaemenid Empire was adored with luxurious metals, gems, and stone carvings that were set to impress peasants and visiting nobles alike. But its exotic gardens and the impressive architecture that once filled this place have long since vanished in the passing sands. Now you've got the chance to seek out the riddles of these ruins as you travel through the land of a thousand and one nights. To do this you will need skill and a keen wit, but the result - if you survive - will unlock a mystery never before seen by man, here in the Cradle of Persia.