Multiverse Miner is a sci-fi RPG that aims to combine an incremental experience with rich crafting and questing experiences. Since unlocking the true potential of the elements, wormholes have been created and mastered, space travel occurs at the speed of light, and the elements in the universe can be manipulated at your whim. Fascinated with the advancements in geology, physics, and time travel, you decide to pick up your pickaxe, build yourself a ship, and explore the farthest reaches of the universe.
php mudnames is a PHP class that can generate random names for characters used in role playing games such as multi-user dungeon (MUD) games. Although the names do not mean anything, they sound very much like typical names of characters that you often see in this kind of game. It can retrieve text data from one of several dictionary files. The dictionary data is used to generate random names based on selected capabilities and used particles.
Open RPG Maker is a 2D RPG creation utility, similar to the popular RPG Maker series. It is mostly based on RPG Maker 2003, but with some added features and more advanced usability. It allows users to create games similar to the original Final Fantasy games, such as FF5 and FF6, though it also supports Zelda-like games. Compared to the RPG Maker series, it supports additional image and music file formats, and 32x32 tiles of up to 24bpp instead of 16x16 8bpp.
Science Girls! is a hybrid RPG/visual novel. In Science Girls, you guide a group of schoolgirls as they fend off an alien invasion, unlock powerful special attacks, rescue their friends, and travel to the alien world to stop the invaders at the source. It features a lighthearted storyline, the ability to swap active combat characters at any time, savepointless saving, character customization as you level up, and selectable difficulty levels.
JXFire is a Multi-User Dungeon game written in Java. It is using the Sun Gaming Server (aka "Project Darkstar") framework. JXFire aims at testing various game mechanisms rarely used, like uncertainty in gaming data perception, self-organizing ecological systems, or non-instantaneous information propagation.