Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. The game is still under development, but is entirely playable in its current state.
AdlMIDI is a command line program that plays MIDI files using software OPL3 emulation (FM synthesis). It has a console UI. It features a built-in selection of 50 patch sets, most of which are General MIDI compatible, but some of which are customized for playing original background music soundtracks of select PC games.
Loadbars is a small script that can be used to observe CPU loads of several remote servers at once in real time. It connects with SSH (using SSH public/private key auth) to several servers at once and vizualizes all server CPUs and memory statistics right next each other (either summarized or each core separately). Loadbars is not a tool for collecting CPU loads and drawing graphs for later analysis. However, since such tools require a significant amount of time before producing results, Loadbars lets you observe the current state immediately. Loadbars does not remember or record any load information. It just shows the current CPU usages like top or vmstat does.
ca-ga is a toy artificial life simulation that uses genetic algorithms on large cellular automata. It uses simple but easily extended DNA that is 8k long by default, though you can take the size out to anything you have time to evolve. It sits under each cell of a 128x128 board and orders operations to transfer energy in the hopes of achieving a kill and breed. The simulation features a mutating fitness function, emergent sex, and a proof of concept real world fitness function. After enough generations, the cells or genes could achieve collectivism and organismhood, coordinating the values of the hotspots that determine board temperature in order to maintain a desired equilibrium. But maybe not. If you work in a fitness function, an optimizing problem solver results.
Construder is a 3D game featuring a dynamic infinite world of cubes to explore and change. In an artificial infinite structure, the player has to gather resources for construction purposes and for basic survival. Its 3D engine and basic game play are inspired by Minecraft and Infiniminer. The goal is to get 10,000,000 score points and get the "Construder" rank. Dangers the player might run into are starvation, as all actions require biological energy, and the randomly appearing robot drones that teleport the player far away. The game is feature complete and ready to play.