libjmmcg is a basic, low-level library with pretensions to implementing features above and beyond (but not necessarily better than!) those implemented within the Standard C++ Library and the Boost Library. It features a library for multi-core or multi-chip SMP parallelism, a suite of hashing algorithms, functions for raising numbers to integer powers, a generic factory wrapper and a generic, multi-threaded, read-only cache (which uses PPD), arguably the world's worst sorting technique, trace output, exceptions that have the file, line, revision, function, and argument details, string utilities, logging, simple command line processing, and much more.
Galera wsrep provider is a dlopenable generic replication library which implements the wsrep provider API. It provides very efficient synchronous replication, and multi-master and "parallel applying" capabilities for opaque data buffers. Its primary focus is data consistency. A transaction is either committed on every node, or not at all. It works anywhere TCP works, including on WAN, and can utilize UDP multicast where available. It is used by the MySQL-wsrep patch project to create true multi-master MySQL/InnoDB clusters.
ReplicaNet is an object oriented C++ library for developers of applications that require a stable and low maintenance middleware solution to networking. Any project that is designed to use a network of machines, such as multiplayer computer games, need to very carefully consider how to approach the design problems associated with networking. It includes support for binary difference patch creation and delivery, backend availability and TitleID verification, Internet CD/license key verification, NAT detection, advertising and querying of sessions, user accounts, friends lists, game invites, chat rooms, persistent data storage, and statistics and ranking.
ZXTune is a set of portable cross-platform applications (GUI/CLI) intended to play chiptunes. It features advanced ripping possibilities that let you search for music in big data sets. Supported ZX Spectrum chiptunes formats include AY, AS0/ASC, FTC, GTR, PSC, PSG, PSM, PT1, PT2, PT3, SQT, ST1, ST3, STC, STP, TXT, TurboSound, VTX, YM, CHI, DMM, DST, PDT, SQD, STR, TF0/TFE, TFC, TFD, and COP. The Commodore64 SID format is supported. Supported PC chiptunes formats include 669, AMF, DMF, FAR, FNK, GDM, IMF, IT, LIQ, PSM, MDL, MTM, PTM, RTM, S3M, STIM, STM, STX, ULT, XM. Supported Amiga chiptune formats include DBM, EMOD, MOD, MTN, IMS, MED, OKT, PT36, SFX. Supported Atari chiptune formats include DTM, GTK, TCB. The Acorn chiptune format DTT is supported. Supported compressed formats include CHARPRES, CC3, CC4, CC4PLUS, DSQ, ESV, GAM, GAMPLUS, HRUM, HRUST1, HRUST2, LZH1, LZH2, LZS, MSP, PACK2, PCD61, PCD62, TLZ, TLZP, TRUSH. Supported archived/container formats include FDI, HOBETA, HRIP, LHA, RAW, SCL, TD0, TRD, ZXZIP, ZIP, RAR, SNA128, and Z80.
Crack is a programming language that aims to provide the ease of development of a scripting language with the performance of a compiled language. The "crack" program is a "script executor" that compiles source to machine code on the fly, though it will cache the code to intermediate formats as appropriate. The crack language itself derives concepts from C++, Java, and Python, incorporating object-oriented programming, operator overloading, and strong typing.
nedtries is a portable in-place bitwise binary Fredkin trie algorithm that allows for near constant time insertions, deletions, finds, closest fit finds, and iteration. It is approximately 50-100% faster than red-black trees and up to 20% faster than O(1) hash tables. It provides implementations as C macros, C++ templates, and as a C++ STL compatible associative container.