Snippetory is a general Java template engine based on passive templates. In passive templates, template code and logic are clearly separated from each other. The templates contains very simple mark up. By removing logic, templates are directly accessible, fully parametrized, and free of context, and can easily be reused. Navigation, code competition, and structuring of the code with methods and classes are supported.
Controlled Variables implements secure basic types in C++. It provides C++ templates that give you the ability to control the initialization of your basic C types (i.e. char, int, long long, etc.). In particular, it allows you to avoid forgetting to initialize variable members, since these variables cannot be initialized where declared. Controlled Variables can be used wherever you declare a basic type variable without immediately initializing it (and limited controlled variables where a bounded value is used).
MoxesTemplate is a lightweight PHP template class with simple syntax and usage. It's built for developers who need to allow other people to edit their templates. It can be locked inside a directory so the user can't include files outside of the locked path. No PHP code is allowed inside the template.
OSGET is a mobile game engine template based on the EMO framework, which uses the Squirrel scripting language to support Android and iOS. The template includes common gaming features such as an introductory splash page, changing between level scenes, integrated player control, physical behaviors such as velocity against gravitational force, object collision detection and handling, background scrolling, playing of different audio channels, event triggering at timeout intervals, level missions, final level missions with bosses, and score submission through HTTP. It is based on the MVC pattern.
action4Java is a lightweight, modular, extendible, and recursive Java component framework. It contains some standardized actions and a data container. These actions are called when a comment tag is found. The action is controlled by the attributes within. Actions can have any purpose. Templating is just an action by itself. The template controls loading of data and storing to a file by itself, and runs independently from a Java development environment. It includes simple examples demonstrating looping within a page or creating several pages based on the data of a simple Excel sheet, and more.