Joshua is a chess robot. It is a stepper motor robot that interfaces with a photosensible board and a computer to play chess with an embedded artificail intelligence, a game database, or a player on the Internet. The package includes software, robot photos, technical papers, schematics, and cabling instructions.
JunFa is a chinese chess engine compliant with the CXBoard v1 communication protocol. It is the first OSS bitboard-based Chinese Chess engine released to the public. Its methods of move generation and board representation make it fast and capable of evaluating multiple board states very quickly.
KAtoms is a clone of an old Amiga turn-based multiplayer strategy game for the KDE desktop, with improvements such as irregular board shapes, AI players, and a scalable user interface. Players take turns to place their atoms on the board, causing explosions and chain reactions which convert enemy atoms to their own color. The object of the game is to overwhelm the board. The simple rules of the game give rise to complex and unpredictable reactions which provide interesting gameplay.
KPanta is an AntiChess program. AntiChess is an interesting game where the objective is to lose the pieces. In AntiChess, since the branching factor is less, there is scope to lookahead several moves, which makes KPanta really interesting. The game can can change drastically if you make a bad move.
Kalyp is a fantasy-based roguelike game written in Java. Its design is based on traditions set by popular roguelike games, especially Nethack. It is single player and runs in a text terminal. The project focuses mostly on the Artificial Intelligence engine for the non-player characters. Most of the game design will be done in scripting, as the core engine written in Java will handle user interface, rulesets, basic actions, and try to hold it all together.