CHEOPS (CHEss OPponent Simulator) is a fully-functional AI chess program capable of human vs. human, human vs. computer, and computer vs. computer play. It uses a 64-square linear array board representation. The game tree search is alpha-beta, and the static evaluation function considers material, mobility, and motif features. CHEOPS comes with extensive documentation on the program internals, aimed at students or programmers wishing to understand or extend the system.
The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed. In the long run, it should be possible to train A.I. bots by playing against human players.
Card Monsters lets you play a creatures, instants, and sorceries. You to play the game against a computer-controlled opponent. Currently there are over 300 cards, and you can play in constructed, sealed, and draft mode. The program can automatically download all of the card pictures. The GUI is basic but very usable.
Chess Training Tools is a collection of chess training tools. It includes a chess visualization trainer that teaches chess visualization by drilling you on the color of a particular square, and also on your ability to tell if two squares are the same color, if two (or three) squares are on the same diagonal, if two squares are a knight move apart, or if two squares are two knight moves apart. It includes a weak chess program (called Vince) that lets you lag the display by several ply, hide all pieces or all pawns, and block out quadrants of the board. Furthermore, it includes an opening memorization trainer. The Palm & Pocket PC versions are missing the mate, opening trainer, and Vince.