Colossus is an attempt to create a Java clone of Avalon Hill's Titan, an out-of-print fantasy wargame. The main goal is networked multiplayer, allowing Titan players to more easily find opponents (networking works, but is not very robust yet). There is a working but not very strong AI, and in addition to the standard game, Colossus includes support for several variants.
Connect-k is a framework for experimenting with and testing general AIs for games within the connect-k family. This includes Tic-Tac-Toe, Go-moku (without removal rules), and Connect-6. The program features an attractive GTK+ interface, a convenient API, and several challenging AIs.
Conquest is a simultaneously-executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide your armies and conquer the world. Position satellites to reveal your opponents. Launch missiles to annihilate big armies, but watch out for incoming drop pods behind your back. Standing in your path to victory are other commanders like yourself. Fight them off one by one and prove you are the greatest of the great. The combination of fast gameplay and randomly generated maps equals intense, restless nights of battles for cities. Drag and drop your way to victory.
Crimson Fields is a tactical war game in the tradition of Battle Isle. Mission objectives range from defending strategically vital locations to simply destroying all enemy forces in the area. Tools are available to create custom maps and campaigns. The original Battle Isle maps can be played if the player has a copy of the game files.
Custom Strategy Role Playing Game is an engine for creating strategy role-playing games. Two players confront two parties of characters (which have RPG attributes: job, level, exp, skills, etc.) over a battlefield, and the surviving party wins. Jobs, skills, etc. are stored in XML custom files. It has a combat style similar to Final Fantasy Tactics and Shining Force.