Knights aims to be the ultimate chess resource on your computer. Written for the K Desktop Environment, it's designed to be both friendly to new chess players and functional for Grand Masters. It supports play against many opponents, including yourself, computer opponents, live Internet players, and against friends via email. It also sports highly customizable graphics and sound.
ski is a game in which you ski down an infinite slope, facing such hazards as trees, ice, bare ground, and the man-eating Yeti. Since you have put your jet-powered skis on backwards, you can't see ahead where you are going; only behind where you have been. However, you can turn to either side, jump or hop through the air, teleport through hyperspace, launch nuclear ICBMs, and cast spells to call the Fire Demon. And since the hazards occur in patches, you can skillfully outmaneuver them. A fun and very silly game that proves you don't need fancy graphical user interfaces to have a good time.
Space Hulk is a board game which takes place in the world of Warhammer 40000. It is a two player turn-based game where one player plays the 'Marine', and the other player plays the alien called 'Genestealer'. This video game is a complete conversion of the board game with the 2nd edition rules. It features playing over the network, either in real time or asynchronously via email.
Free Conquest and Colonization of America is a remake of a fantastic old game from Microprose called Colonization. Those who have played Civilization will find the game style very similar. In Civilization, the game time goes from pre-history to the future, but in Free Conquest and Colonization of America, all action happens during the exploration age, from 1492 to 1800. The goal of the game is to build a colony in America and make this colony grow big enough to be able to achieve independence from the motherland. A player can choose among the English, French, Dutch, and Spanish nations, each having its own qualities and problems. During colonization, the player will face many challenges, such as negotiating (and making war, if necessary) with other European colonies and native tribes. Winning the hearts of the colonists (by making they feel that the colony is their home) is the key to getting enough support to fight for independence. Allowing religious freedom in your colony will attract more colonists persecuted for their faith in Europe.
JACL is an interpreted language for creating interactive fiction and turn-based Web games. Using a variety of Glk libraries, JACL has cross-platform support for graphics and sound in the desktop environment. JACL also includes an integrated Web server for easy testing of Web-based games.