Lazygal is another static Web gallery generator. It is command line based, uses a reusable engine and is lazy, meaning that it regenerates only parts that have to be regenerated. There is support for many interesting features like subgalleries, EXIF information, theming, and custom folder meta data. Included themes are pure XHTML and CSS.
Coherence is a set of DLNA/UPnP devices, like MediaServer and MediaRenderer. In addition, it includes a well-designed framework to extend other applications with DLNA/UPnP functionality. It also has an emerging DBus API, enabling these applications to participate in digital living networks. It supports Playstation 3 (PS3), XBox, and many other devices.
Comic Reader Pro is a program for displaying comic books in the cbr and cbz formats. It will also display any folder of JPEG images. It is designed to be fast, unobtrustive, uncluttered, and not get in the way of your viewing. You can auto-scroll your way through an entire comic using a single key or mouse button. You can adjust to a comfortable zoom level with smooth scaling, and when you come to a full page spread, simply hold the right mouse button down to snap out to full page view.
Based on the same concept as the original Xteddy, cteddy is a cuddly teddy bear for your composited X Windows desktop. Normally, cteddy just sits around doing nothing. After all, that's what teddy bears are for. Look at him, talk to him, place heavy windows on top of him, or zap him around until he becomes dizzy. Do what you like; he will always be your true (albeit virtual) friend.
Flash'In'App is a Cocoa framework that lets you load and fully manage Adobe Flash movies from your own applications. It provides classes that play SWF files, communicate with them via External API, FSCommands, or Variables, control external resource loading, and much more. They can interact with Flash Player.plugin and SWF files themselves.
Slideshow is a kiosk-style application for showing text, image, and video in a loop on monitors and projectors. It is not meant for situations where interactive control is required, but when the content is continuously looping for a long time. The content is updated through a Web GUI. The application is split into two packages, the backend and frontend. The backend is written in C++ and OpenGL. and the frontend uses Python. Currently. the frontend is very GNU/Linux specific and will not run on any other platform, but is meant to be as platform independent as possible, as long as it handles OpenGL.