AweMUD is a MUD server for use with fantasy-settings. Features include fully dynamic objects and characters, an advanced scripting system, and custom worlds. The engine will eventually have completely interactive rooms (items can be placed under benches, doors can be destroyed), complex magick, and interactive NPCs.
libtelnet is a small library for writing telnet protocol handlers in C. It uses a fully correct state machine model and full RFC 1143 (Q Method) option negotiation. It includes optional support for MUD-specific protocol extensions such as MCCP2 and ZMP. Several test programs are included, such as the very useful telnet-proxy utility.
It's pretty silly to claim that this is possibly the first script language to target C++. There are dozens of them. Heck, I've written 3, one of which was posted here on Freshmeat years and years ago. ChaiScript may be one of the better ones out there (or not, I don't know -- haven't really looked into it much yet), but it's definitely not even remotely close to the first. :)
The project view page needs to make the Website thing WAAAAY more prominent. It's like the most important piece of info their is. The project title in the page should be a link to the Website if one is set, or a download if one is not set.
When logging in the user should be redirected to the page they were on. It's pretty annoying for example when I wanted to comment, clicked login, and end back up on the home page instead of the page I was trying to comment on.
Otherwise, looks great. Congratulations on the release of 3.0!