Problems with kbd (and possibly with the kernel in general)
I'm hoping the kbd developer is paying attention here, because I haven't found a good way to get to him/her/them. Here's my problem:
I want to set up my virtual consoles in a grid pattern, rather than in a row. A very easy way to do this would be to just have a key set to Incr_Console 6 times (that would make an effective grid 6 columns wide). I've been trying to do this with loadkeys,but it won't let me set it. If I put "keycode 72 = Incr_Console Incr_Console" etc, it only does one Incr_Console, and only shows up as one on dumpkeys. If this could be fixed, I would greatly appreciate it.
Also . .while you can have a plain keycode run multiple actions, it seems that a keycode with a modifier can't. I'm guessing there's a kernel-side reason for this, and if so, is there a workaround?